Tuesday, November 7, 2017

Forsaken Mission - Where It All Begins

RIP WIP. RIP FM. RIP... ??


By: Some Pissed-Off Pirate
a/k/a Dragon_Bane     



I almost didn’t finish writing this. I wanted to have a cooler head on my shoulders before delving into this. Then I got to read Robyn’s profanity laced tirade (in my mind). Putting aside the sexy accent, I realized that, if that bonnie lass is that upset, I know bloody damn well that the people I’ve talked to, as well as myself, are not overreacting. I did wait to 'cool off' and took a look over my notes again and this came out of all that. Much is free form, well, ranting, so then...

Before anyone from Kixeye reads this, I would appreciate it if you pulled some numbers. Just a nice monthly log on chart from January 2016 through October 2017. I can only guess at the metrics, but I don’t have to guess at the player perceptions or opinions, and I may be referencing back that far at times, but I think even if I do not, it would elucidate some of the background issues I may reference.



Background and Context :

We really can't have this discussion without some context. As this game has progressed it has gotten more complicated as needs must. To that end, one has to have a starting point, a foundation point if you will, in which to keep the rest of the game referenced. This is a basic necessity in a game as complex as this one.

Rather than base my premises upon my own perceptions, let us instead rely on the company who actually owns, produces, and directs the game, Kixeye. 'Where would one begin?' you ask? How about this thread and flowchart linked right here. Now, putting aside the fact that I've been vociferously pushing the FM as the cornerstone of the game for over a year, Kixeye themselves have had this position for at least the last year.



See where it says START? The Forsaken Mission, at its core, is the epitome of accessibility to play the game of Battle Pirates. Period. It is the absolute cornerstone of the game. It might not be what people initially state when trying to explain their displeasure at the changes, but when you dig down to the basic concepts that players hold of the game, the Forsaken Mission is exactly that. It is the yardstick used to determine accessibility of this game to the players. We have articles, videos, forum threads, page threads and EVEN a Kixeye logic diagram that puts the Forsaken Mission as the absolute foundation of the entirety of the game.

It is also a fantastic miner's canary of the game. Discount the warning at your own peril.

Can you not understand WHY the community has lost their collective minds over this? Why players are quitting?

Put the damn data and metrics down and talk to your players. Clearly, whoever is deciphering the data is doing something wrong.

Let me reiterate this so it is clear because I don't think Kixeye is understanding this... the Forsaken Mission is the FUNDAMENTAL BASIS OF THE GAME. Whether you want that or not, you are pretty much stuck with it without a slow gradual phase out. That's how it is perceived and what is expected.



The FM Today : 

The absolute goal of the fm now is the tokens. At least that is the generic insta-answer I get from everyone. In the past, they were the goal of the end game player in order to get themselves ‘caught up’ on builds- and that used to mean pvp mainly. This was sort of the balancing act of the tokens. If you were getting into being an end-game player, they were a boon to catch up in your PvE stuff and was a fantastic way to get into PvP. It was a great transitional tool and helped infuse more PvP into the game at the end of the spectrum. It kept the PvP part of the game fresher. It wasn't enough to do either, however, it alleviated a bit of the 'gap' between players.This was balanced. Was.

What happened?

Kixeye decided to take into account the availability if the tokens in their determining of build times for PvE fleets. In other words, they negated the tokens through game design. What's worse is that they thought the community was too ignorant to understand what they did. To exacerbate that basic condescension, they doubled down and gave us lip service about listening to the community. The FM posting was the latest and most egregious example of this.

Now tokens have become a necessity in order to just try to stay afloat on PvE builds. This is an issue created by Kixeye purely through design. The build times for hulls never came down when we switched to a three month raid cycle. In fact, given the proliferation of flagships and escalation tech, both coming after the initial offering, cumulative build times have gone f’n coo-coo for cocoa puffs. A WAG is that the token value is something around 18% of what it initially was when all this is taken into consideration.

Let me repeat- this is an issue created directly by Kixeye and their choice of build times, and now with escalation, refit times. Rather than balance or correct this issue, they incorporated the FM tokens into their expectations of *PvE* builds further exacerbating the issue and then to top off the shit sandwich with some lovely diarrhea sauce, they reduce the availability of those same tokens, decrease their accessibility (timers on the chests) AND increase their cost. Look, I can usually logic my way on either side or an argument or position and have a self-made sounding board, but if I were arguing this in front of a panel of people, or a jury... I absolutely would not want to argue one of these sides because the position is patently untenable.

Side note: Why do I use cumulative? Because in the past, once you ‘figured your build’ you were generally done. You had a finished product. Now you generally don’t have a finished product until AFTER the raid cycle has ended. W.T.F.



Mini-Rant :

I've waited. And waited. I've heard you Kixeye! I've listened to your feedback, and I mean this in the nicest way possible:

Get your collective heads out of your collective asses. How many play-hours have you lost from last year? Compare Oct 2016 to Oct 2017. How many active players? How many daily log-ins? I'd LOVE to see the data you guys use. I can guarantee a different interpretation.

See?  I was hoping to see a response or some movement. Instead we have gotten silence and evasion. I hear that, that is your feedback to us. I don't have to look at any data. I don't need to go to a meeting to talk about it. I don't need to have many discussions so I can have another discussion and not even make a substantive comment with regard to the subject matter.



Additional Issues : 

Why now? Why this extreme of a change when the Garrison Raid is right around the corner? I could understand a tweak, but this... I don't even want to tell you how many coins and tokens I went through trying to adjust to the 'rebalance' to help the community mitigate the adjustments they had to do.

Why no transitional period this time? That was asinine. Why was the sprint held back until after the change? This is absolutely one of the worst things you did, yet, it isn't mentioned much. Why? Likely because the rest of this is such a clusterfuck that people can't get past the fundamental change in both the FM and it's apparent change of function in the game What that function is, no one knows because you won't communicate with us!!

I will acknowledge that there has been, in the past, some side of the mouth talking. The targets won’t change for a year really meant that the targets wouldn’t fundamentally change, BUT, they decided they could tweak them so long as they still confirmed to the standard deviations of the target type. Right?? Guess what? Not anymore. Now you get to hop into a target and have a Glee inspired mash-up of Garrison and Assault with an apparently huge side of 'we don't care'. Here is the problem guys, if your design failed for garrison, that’s YOUR fault, not mine. Git gud. Stop beating me over the head with a blackjack because you can't figure this out.



Good segue, the target itself. Assault in garrison? We play by the rules you decided to incorporate. It was a reciprocal arrangement. We built to those specifications and ideals, and then get smacked in the face with a hunk of monkey-poo with this change. For everyone's reference, all of this was well communicated and defined right in the forums for everyone, last year, y'know, when the game was in a pretty apparent upswing.

Nanny state or puzzle solver? It is an odd juxtaposition. On the one hand you insist on giving us targets to 'solve'. Sometimes puzzles within puzzles. Yet you also want to severely limit us with regard to what we can build and what we can use in certain targets. If that's the case, you MUST hold yourselves to those definitions and rules which you base these limitations on.

Why is the generalists still doing better than the hulls and fleets intended to do these f'n targets?!?!? This runs counter to what you keep pushing with regard to this entire game. What is the explanation for this?

Why am I playing a raid every single damn week now?!? Where is my half repair then?? Does anyone on the damn Kixeye team even understand the f'n theory behind WHY we have 1/2 repair time during raids??? (Here is a hint: Time constraint concurrent with pressure to complete concurrent with designed intended damage.)

This change fundamentally changes the role of the FM. This is unacceptable in the extreme. This would change the whole of the game in one way or another, or maybe cause irreparable harm.

88 to 89. This is the one that makes me scratch my head in the extreme. You have essentially locked out all the players that were struggling or trying to reach parity in the game. It is a requirement of R&D 3 ffs!! This issue should be self-explanatory.

We got the Icebreaker and Monolith TLCs... but where are the Zelos tokens? Why, if you are going to even pretend that you are giving us some sort of access to what we need, do you not release some way in which the players can adjust or build the number one CM hull in the game (and thanks to URF,apparently the number one option to do the f’n targets to boot!)??? Why are there no Zelos tokens in the raid???



Options :

Deep breaths... deep breaths...

The best correction is now impossible. We have idiots like me who blew all their tokens and likely too much gold trying to crack these abominations. Rolling it back will be impossible.

The Assault aspect of those targets needs to be removed and the the target must go back to being an actual Garrison target.

The FM should stay at about the same time requirement as before. I.e. about 7 targets to fully complete.


  • If you insist on leaving the 115 as it is, the points per 115 should be 500,000.
  • Add the 113 back in for 150,000 points.
  • Make the 103 75,000. 
  • Put the 88 back in for 30,000
  • Keep the 89 but make it 50,000.
  • Add a point cap to each prize pool. I do NOT want to see a prize show up in PP5 for 5 or 7 million points. That type of abuse will not be tolerated.
  • Get rid of the f’n timers on the chests. You've already reduced our tokens without reducing build times - again. There is no need for timers on the bloody chests.
  • The Trident needs to be in PP1 or PP2.
  • The Mono and Icebreaker need to be in PP2 or PP3.
An open server, or a closed server that players could share would have helped IMMENSELY. The implementation that Kixeye chose stressed an already taxed player base to a breaking point. I acknowledge the 113 was too easy, however, it also was bloody time consuming for many players. It was clear from your data that not everyone was pulling off 18 second repair runs like I was. DON'T USE PLAYERS LIKE ME FOR THE BASELINE. Use a damn median value here. Again, it is not a single item, it is the cumulative affect.

Here is the final warning about this abominable mess... 'fixing' this Forsaken Mission is not going to correct the problem that has compounded into this. This broke the player base. You have to acknowledge that and own it and start from THAT position when 'discussing' this again. This was the straw that broke the camel's back. You have ignored the player base for a year while alleging that you were listening. Your response time to player concerns, when they aren't ignored outright, is far too slow. This has come back to roost and I really hope that it doesn't kill the game.

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Last minute edit.



Ok, so the official answer to all the players 'using older tech' (i.e. locked out) is, quite literally: "To complete these higher level targets you are going to want Tier 6 tech." Wut??

Are you kidding me?!? It's NOT higher level targets. You changed them. Period. You acknowledge locking players out fo the cornerstone of the game and your response is "To complete these higher level targets you are going to want Tier 6 tech." Do you WANT players to quit?!? You changed the targets fundamentally. If these players HAD T6 tech they'd likely be building it. If they could get it, they likely would be getting it.

Running TLCs is NOT going to help these players. This is WHY the f'n Punisher and Citadel are in the lower prize pools. Can you guys not even follow your OWN logic?!?

I don't want to do more chores to help you correct your own screw ups! That's asinine. Seriously, this reads : We screwed up but will fix it by giving you more tasks to do... to get the tech you need so you can refit your fleets so they can do the new target. Why didn't you just design the f'n target to fit the f'n meta for crying out loud?!?!?!? Talk about being obdurate in the extreme. Smh...

64 comments:

  1. read all of your posts and even put them in alli pages thanks for everything you do in game alot in this post is the good words i cant say cuzz my english is so so but you ROCK

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  2. ummm - yup. I quit coining over a year ago as all this specialized crap became the main standard in order to play. I haven't done a raid or made it past lvl 3 in the FM in over a year as well. Why? Why should I join the stupid Kix plan to make money? I DIDN'T MIND COINING SOME TO ENJOY the game... now I DON'T ENJOY THE GAME anymore. I pretty much only login to say hi to the FEW remaining friends I have on this stupid game! Lvl92 Pirate!

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  3. Thanks, George, for posting (fairly elegantly) what the fundamental problem(s) is/are with the FM changes. I've played the game since "black water" days. Over the years, I think I've only spent hundreds (vs. thousands) on the game. But with the increase in seat time (for FM *and* for raids) and coin expectations...just to tread water...I think I'm one of the broken player base now. I don't know what the path forward is that fixes this enough to reclaim the masses, but I think you've done your best to communicate the problem to Kix. Good job mate...even if it's not enough.

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  4. some of us have tried the TLC's , an up to a point there ok.. but then they turn the damage to where you have to coin the repairs to make the time dead line .. an the damage is insane .. Can i coin them ? yes , will i Hell no.. because of the way the rest of the game is .. They have turned the whole game into a Timed Chore ... Did the last raid with tides , i am not doing that grid again ...If my hunters can't do it this time .. all i can say is it's been fun , i am done 2 mill# lvl 101 , is all done .. P. S . I didn't even try the weekly , don't entend to as it is ..

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    1. Ditto. Level 85 pirate. Maybe WAS a level 85 pirate...

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  5. Nice one Bane, got it spot on as usual :)
    ..... Time_Bandit ;)

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  6. As a player from the Black Water days myself, I have seen Greedeye make some stupid moves. This last stupid mistake has made a lot of players so mad that they either will not spend another coin or they have or will be quitting. Greedeye has ruined a game that used to be fun to play and now players are leaving and spending their hard earned money on other games that are more fun and do not require a player to sit for hours upon hours just to try to keep up. In my honest opinion the team that thinks up all this stupid crap should all be fired as the only thing they are trying to do is make the players that are left have to coin themselves into bankruptcy. Battle Pirates game is now on a ship that has way too many holes in it and it is sinking. So many players have sat back and started thinking about all the money they have spent over the years to play a FREE TO PLAY game... Good Job Greedeye you have ruined what used to be a fun game to play. I am one of the broken player base thanks to your greediness. It is too bad that the morons that run this game do not realize how their incompetence has ruined this game. But hey have a great day as I am done playing and moving on to something more fun. I realize Greedeye does not give a crap about the players any more and apparently do not give a crap about keeping the game running. Greedeye is getting what they deserve for screwing the players... But hey have a great day

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  7. i speak for myself, and only for myself

    i started to advance in the after a lengthy learning curve back around the point of the first change to the FM. i went from being able to hit t4 in the FM to not even being able to hit 47's practically overnight. then i doubled down, listened to my alliance mates and built a FM only fleet. then the next change to the FM hit. like a runaway cement truck. bam! i went from hitting 82's back to not knowing WTF i was doing. now i am having to try, try again. i am as of now able to hit 61's again. ... and now for a raid! i likely won't be able to achive anything of consiquence in the raid, just like the previous raids.

    all as kix has intended for low level people like me.

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  8. george thank you for you rant mate you have made clear and correct points they DONT listen to there customers at all, AS far as im aware im a stake holder in this game and none of them fuckers have spoken to me the only question i have been asked is that pop up that asks us would you recommend game to a friend i have always put never fuckin ever (well never) and i would suggest that more than half the players have ticked that box ,i have not put any coin into this game in over a month and i will continue to starve this company of my money ,mY hope is that the DICK HEADS FROM KIXEYE YES DICK HEADS read yours and robyns RANTS no not rants actual concerns for the game but mostly for US PLAYERS.THANKS MATE

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  9. You spelled it out well, the short of it is, Kixeye Breached the contract they made with the players on a lot of different items as you mentioned above. Perhaps the community has a class action case? LOL

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  10. vary well said but in no way is kixeye going to adjust to the players any adjustment will be on the player not kixeye so that said i will log on and talk to friends but kixeye will see no more coin from this player even if a change was made to little to late

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  11. Well written George as usual. You nail it spot on.

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  12. Let see: to get the top-end hulls necessary for FM's, you need to do the TLC's which require top-end hulls of a different classification.

    It's like what I said about the Sprint: to get the Sprint, you need the Sprint. And why the fuck isn't it an all-in-one like Deep Sea Countermeasures?

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    1. I feel you bro...
      Frankly I have felt that way about this game for a LONG time: The targets in FM & Raids have seemingly ALWAYS been structured such that, to get the points you need to earn the tech you want, you almost have to ALREADY HAVE that tech. I found the "You will want Zelos/Monolith/Icebreakers" remark from Kixeye to be particularly disingenuous: I already HAVE Icebreakers, Zelos, Monoliths well built--lacking only the "Luxury armor" that, despite Kixeye's denials that it is so, is in fact a sine qua non of an effective PvE fleet. Because of that one deficiency, I dropped about 200 gold and didn't even make it to PP4!!!!

      I'm a Level 97 Pirate and STILL lose EVERY Mega Hull battle (Mega resources are stolen from me before I can amass enough for a meaningful improvement, plus the most reliable source of Titanium without massive repair bills--Assault targets & L91 Mega Hulls--was taken away, so why should I bust my @$$ just so someone with a coined Mega ship can take the fruit of my labors to become even MORE invincible?) almost every attack on my base results in my it getting flattened in less than 3 minutes despite having a hellish gauntlet of turrets and guards.

      That said, If I had to focus on one particular pet peeve it would be this: To Kixeye, player dissatisfaction is not a problem, lagging/chugging/crashing targets that are so busy the servers can't support them (I'm looking at YOU, Baseparts targets above L30 and Nav Relays above L65) is not a problem, random glitches that cause players to have their ships spin around in circles as the TLC timer runs out are not a problem. However, ANYTHING that in any way provides the average player with any measure of relief from coining--from the old "glitch repair" to the "safecorners" in some FM targets to the average player actually putting together and (enjoying the use of) an effective fleet before it is nerfed by the next raid cycle/FM "Rebalancing™"...ANY of these things are regarded by Kixeye as an existential threat to their business model, and therefore addressed with a corresponding sense of urgency.

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  13. Agreed. A few other things besides the fact that they went back on their word, or that this has been planned for months, or the patronizing responses from them or the ignoring of issues or just the complete lack of information. It is the trident (I have the sprint and it is on my hull thanks to the bazillion tokens, I had) BUT...BUT...the trident has been asked for, for months. These players got mocked in forums and, Kixeye ignored them. Well...now they are almost mandatory....and guess what? Kixeye is basically making people pay to suicide fleets by rimming 4th rate fleets in a 115 and thus coining repairs to get the sprint. Rampage did answer with "the trident will not be offered in the raid". I seriously do not understand this company. Either the tinfoil crowed is completely correct or, Kixeye is just clueless. Well, I have joined the ranks of non-coiners and, I intend to stay. I am no longer paying into this abortion and frankly they can either improve so, i can enjoy the game or go belly up so the temptation no longer exist. So many other complaints and really not enough time to write them down. This intentional fuck over, with patronizing remarks and this "I really do not give a fuck attitude" from, kixeye pisses me off to no end.

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  14. Just curious but in....5 months are we gonna have to build a NEW garrison fleets for a new garrison target after that type of raid? LOL fuck that.

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  15. Less fun, more costly in time and coin, and frustrating to the max! Not something I could recommend to anyone at this point.

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  16. Hell they release 51 hulls so far in last 52 weeks - sorry sick of this game we are crapped on endlessly.

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  17. Well said George & your recommendations if implemented would bring back the 15 low level players my Alliance lost these last 2 weeks especially the level 88 targets which 4 of my people were about finished building fleets to grind tier 5 with if Kixeye don't listen well I'm afraid I will be saying RIP Battle Pirates :( .... Captain MONKEY [Black water days veteran & moderate coiner]

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  18. Where is the like button for this post? :)

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  19. FM 113 target was 4 hrs repairs for my fleet. As of now it is totally impossible to stay in FM game.

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  20. wow damm your a genis i agree with every thing you says

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  21. Thanks for the time you give to help us. The part that jarred with me is the post from Rampage. My wife is level 86 and just managed, with a lot of seat time, to get 1 tier 5 each FM by hitting 88s. She cannot kill 1, let alone 100 x 89s so is probably going to quit for the second time this year. Enough said!!

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  22. Well said. Focusing my shipyard time on my FM fleet, with it being the cornerstone of the game, is what allowed me to work my way up over years to getting the phoenix and now the hunter. I've weathered FM target changes and been able to refit and tweak, but this change breaks the path that I was able to walk to improve within the game. I will survive and tweak my builds and try to get back to completing T5 in the FM, but folks that are currently walking that path that I walked will have a much longer and harder route to take.

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  23. Well perceived, well developed and well presented. Accurate position of most all players.

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  24. Given that the TLCs are increasingly more difficult, at every iteration, I suspect that the people most in need of the "tools" required to do the FM do NOT have the tools to do the TLCs. Kixeye at its best, we are giving you the means to do the job , unfortunately you do not have the tools to do the means to do the job and......we don't f'n care! Succinct and to the point George, will they listen? I very much doubt it.

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  25. I have been wanting to post something like this for a good long time. Back when they used to do the stat of the game posts I wanted to post my interpretation of the state of the game. I am nobody, a casual play that used to spent about $10 a week on the game. The player that pops in every day after work to engage in something to get my mind off my work for a bit. I am nobody, and that is the reason I never posted it. People usually respond to these things with "Cry baby" or "Git Gud". Well, honestly, if a casual nobody like me can't get anywhere in the game, there is something wrong. There are a lot of us nobodys, or at least their used to be.

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    1. I am one of those nobodys. $10/month was my typical price point. While we aren't the financial backbone of the game, we are the player backbone of the game, and without us, there would be no game for the whales to enjoy.

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  26. well said bane,i think hit you the nail on the head,ive been playing since blackwater days as well,800k id and i could get t 5 grinding 88 now i cant get anywhere.i think glitcheye really screwed the pooch this time.

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  27. The only logical conclusion I have reached is that kixeye no longer cares about the longevity of the game. I've tried to stay calm and play with minimum coining but TWO fleets to do a raid and get bonus points??? And like you said the fleets are working well by raids end and then off to a new cycle. No more chasing my tail for me.

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  28. Yes, I also agree that Kixeye is pushing too hard at all. A company has to make a profit to exist. But the profit has the limit of the possibility of the customers. Although the costs are exaggerated, I think that the worst attitude of the XIXEYE is the time that requires to the players. We have family, work and other entertainment, we can not be so caught up in BP. I love this game but I'm wasting too much time with it.

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  29. Well said George. "and all say all of us" Get it right Kix or it's goodnight from me.

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  30. no fun in the game anymore. Do we really need monthly raid to get even more hulls. We spend all of our game time trying to build a fleet in three months for the next set of monthly raids which is almost impossible when it takes almost 100 days to build which obviosly restricts repairs and refits during the build. The weekly needs to be easy enough for levels 75+ to get the specials needed to build the fleet to compete in the monthly

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  31. Will not change nothing. After they neutered hulls, and people eat it. They will do over and over. When players as you become frustrated, it is not good sign. Do they read this sign? Doubt. Look for the money. Rest are irrelevant for them. Investors for ones a year 1000s of "new" bases ( accounts) And so one. Was fun, but everything have there and. It is plenty way to get free coins, and kixeye will keep eyes closed, where it comes from. So it is dont meter , whet you or any others who play for over 5-6 years will say.
    Fading away as many legit players, who did spend money.
    You forgot to mention , balance of the game. It is broken completely
    But wtf I know lol.....

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  32. Go play Seacrest... what BP was in the early days.

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  33. Thanks for being a voice for those of us without a platform. You hit every nail on the head and you hit them hard.
    I think to be honest, it's time to stick my tinfoil hat on, and suspect the game is at an end. which is sad. there could so easily be life injected back into this old dog.

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  34. At the risk of having everyone storm my house with torches and pitch forks, I for one was grateful for the changes made. Specifically the choose your prize and the introduction of the spirit countermeasures. Not fond of the changes to the targets, but the format change was much needed. As it opened up the tech that many mid level players like myself needed. With any luck, I should be able to complete PP4 of the icebreaker campaign now. Refitting my icebreakers with the spirit reduced repair times from 9 coins in an 89 to 1. Im actually excited about the format change, and will adapt and overcome to the target changes.

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  35. George I could also write a blog (though yours are much more in tune to the metrics than I could ever be) but I would have to take it in a new (?) direction. Where you deal with the numbers mainly in your blogs, I would attack from a more "average player" angle. My blog would express the anger at Kixeye's greed and the ignorance of continually increasing their quest to squeeze their players. They do their best to bleed as much money from their player base while their base dwindles away. As this happens their income also wanes so to make up for it they squeeze that much more. Add the fact that they have all but given up on trying to corral the hacks ( " they allow it to cause more coining") and someone, whether it is Harbin himself or someone else, actually allowing a certain few to just that. The legitimate players - and it seems to be fewer and fewer - are pretty damned tired of it

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    1. Honestly, I try to keep the average player in mind when I write. I'll never be able to get into the numbers like BP Prof did. However, I do try and keep a level head and attempt to view things from several perspectives. I have a knack for that. This situation though is... difficult to do so given their actions. The underlying impetus for the need for the change *of the target* I completely understand. The direction, implementation and overall set-up... I don't within any reasonable thought process.

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  36. nice post sums up how I and my friends feel atm and we are actively looking for another game atm

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  37. Well said George, lost more friends from the game in the last week than I've lost in a year. That just tells its own story. And when I put a ticket into kixeye about it they told me it was to re-balance the game...They must think i'm an idiot.lmao

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  38. I do believe that you wrote exactly what the majority of us are thinking. Thanks

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  39. Nailed it! I have just thought back to the time I've spent between raids and it's all long, boring chores and this new FM has just about sealed the coffin on this game for me. The TLC's would be great...if I wasn't working ALL week to get the FM done. Good grief...

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  40. While all this is going on it was smoke in mirrors. A fundamental bait and switch in this game has always been new hulls and weapons over perform the printed specs and then are nerfed down to the printed values. With the new countermeasure the previous countermeasures where all weakened. This FM change was a distraction they will make more reasonable in a few weeks. The point was to have us distracted.

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  41. I am giving them til the next FM to fix it or I am walking away. I completely agree with the article. Tried of being pissed off at a damn game because they want to pad their pockets.

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  42. i am a level 102 had a fleet that got me tier 5 which i worked spent time building and refitting then kix go change to this crap i put my fleet in a 115 it got annihilated there is no value for damage taken in new fm its just another chore and if i see no value i will not coin after seeing this i got so very annoyed and removed all my payment cards from kixeye i will coin no more it is an absolute joke the game and chores are so rediculous i see no value at all as i say i dont mind coining in games etc but ki are getting absolutely beyond a joke !!!!!!!!!

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  43. i am alex in 217 if this keeps up Plastation just came out w/ a new modernwarfre that is catering to me and the old crew that use to play this game. so if this keeps up ill be back to playstation where they do care about the consumers.. j/s

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  44. The only way to stop Kix shafting us week in week out is if we all realise that coining only exacerbates the problem. The more the coiners coin the tougher Kix will make it to entice them to coin even more. The idea of releasing a hull required to complete the following raid may be OK for the heavy coiners who can build a fleet in 3 weeks, and bring great joy Kixeye, most cannot. The only thing Kixeye understand is money. Your base gets flattened by a big coiner, so what? Stop spending and Kixeye will soon realise the error of their ways.

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  45. well said hope kix will listen and bring back the old days

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  46. Amen brother.. My rant was mostly about time but agree with all you said. I always said it but top coiner beware.. Is this the end and they just getting every last cent out of us before they shut the doors on Battle Pirates

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  47. I stopped playing this game 3 months ago. I went on one day to find both of my bases destroyed again and just decided that it made no sense to repair them anymore. So 2 more dead bases for Kix. Good luck to all of you that choose to still play but I honestly do not think anything will change till the day you turn the game on and all you will see is that BP is no longer available? Thank you George I could not have said it any better than you just did!!!!

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  48. I could not have said this any better!!!

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  49. You hit the nail on the head , i 100% agree and feel the d=same way as you do, and you have written this so well, i do hope Kix will take note of this and the way the player feel. thank you so much for being our voice . best regards

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  50. I agree, and I think you worded things real easy, but I don't think Kixeye will understand what you are talking about lol

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  51. I'm a level 127, holding 497 medals, every blueprint except the Caedes, fully built Phantom Fang and Hunter Apex fleet, and a level 385 Hyperion. I have it all. I got all the prizes in the FM last week.

    I'm just tired of this relationship I have w/ Kixeye. Kind of like an old girlfriend. They've lied and cheated on me long enough. I can't seem to spend enough time or money to make them happy. I don't trust them anymore.

    I just had enough. I quit. I just gave my base away to a non-coiner.

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