tag:blogger.com,1999:blog-7035623670436514943.post2393204851647919632..comments2024-03-04T19:25:07.028-08:00Comments on Forsaken Cove: Buccaneer and Pac-Man Comboanisixiahttp://www.blogger.com/profile/16248876022375330095noreply@blogger.comBlogger14125tag:blogger.com,1999:blog-7035623670436514943.post-11321737069766386872017-12-31T21:12:59.312-08:002017-12-31T21:12:59.312-08:00I have a question:
Any ideas for a Buccaneer buil...I have a question:<br /><br />Any ideas for a Buccaneer build for those of us who couldn't get the new über-cannon or the (possibly useless) special in the last raid? I managed to assembe 4 shells, but am uncertain what to put on them--If I can't get these to work, I will be relegated to using my lone Ironclad and my 5 Cannoneers for the next raid (the less said about my Centurions, the better). Needless to say, I don't expect that to go well.Anonymoushttps://www.blogger.com/profile/07675270604802910057noreply@blogger.comtag:blogger.com,1999:blog-7035623670436514943.post-52362082562599980762017-12-20T13:51:23.788-08:002017-12-20T13:51:23.788-08:00All below should be fixed now per Huggy at the tim...All below should be fixed now per Huggy at the time of this post! But I would suggest moving forward to check Kixeye R15 blueprint against Huggy R15 for any discrepancies and notifying Huggy of any possible errors.<br /><br /><br />[Fixed 12/20/17] Ballistic Systems - Cannon Systems, Auto-Loader<br /><br />[Fixed 12/20/17] Explosive Systems - Cluster Warheads <br /><br />[Fixed 12/20/17] Concussive System - Concussive Upgrade, Concussive Warhead, Stealth Attack Systems<br /><br />[Fixed 12/20/17] Missile System - Enhanced Warheads, Missile System, Guided Missile System<br /><br />[Fixed 12/20/17] Anti Sub - Hydrodynamic Shells, Sonar Pod<br /><br />[Fixed 12/20/17] Countermeasure Systems - Countermeasure Equipment, Countermeasure Loaders<br /><br />[Fixed 12/20/17] Corrosive Modification - Hydroxide Injector, Narrowed Firing Aperture, Compressed Corrosion Canisters<br /><br />[Fixed 12/20/17] Multi Barrel Systems - Blight Acid ClustersAnonymoushttps://www.blogger.com/profile/13161071450827022223noreply@blogger.comtag:blogger.com,1999:blog-7035623670436514943.post-82084166044447755772017-12-20T13:15:21.269-08:002017-12-20T13:15:21.269-08:00Just a heads up on Huggy's Ship Builder, he ha...Just a heads up on Huggy's Ship Builder, he has some errors on older tech that I just notified him of this morning and he has been working on changing...Just now advised reloads on Cannon System and Auto Loaders in his ship builder are much higher than what Kixeye shows at R15. So that will change some of the DPS stats you are using.<br /><br />Also notified him this morning and he has corrected some other stats that he had errors on showing higher stats than inside Kixeye at R15 which included:<br /><br />[Notified 12/20/17-so should be fixed soon] Ballistic Systems - Cannon Systems, Auto-Loader<br /><br />[Fixed 12/20/17] Explosive Systems - Cluster Warheads <br /><br />[Fixed 12/20/17] Concussive System - Concussive Upgrade, Concussive Warhead, Stealth Attack Systems<br /><br />[Fixed 12/20/17] Missile System - Enhanced Warheads, Missile System, Guided Missile System<br /><br />[Fixed 12/20/17] Anti Sub - Hydrodynamic Shells, Sonar Pod<br /><br />[Fixed 12/20/17] Countermeasure Systems - Countermeasure Equipment, Countermeasure Loaders<br /><br /><br />Anonymoushttps://www.blogger.com/profile/13161071450827022223noreply@blogger.comtag:blogger.com,1999:blog-7035623670436514943.post-24957026343312114672017-12-20T07:54:19.099-08:002017-12-20T07:54:19.099-08:00True, but still, it shouldn't struggle this mu...True, but still, it shouldn't struggle this much Vs. a target that is something like 3 years old. The base weapon damage stats are 10k too. I expect it will be better in siege, but it's a shame Kixeye feel they need to play the game for us by making things so ridiculously niche!ghost80808https://www.blogger.com/profile/03622303293281151128noreply@blogger.comtag:blogger.com,1999:blog-7035623670436514943.post-74436528182242766312017-12-20T07:36:14.187-08:002017-12-20T07:36:14.187-08:00That would be due to the fact that salvs are all s...That would be due to the fact that salvs are all ships, and the siege targets this hull will be going against are all buildings/turrets. Need to compare apples to apples.Jeffhttps://www.blogger.com/profile/08232842983949115633noreply@blogger.comtag:blogger.com,1999:blog-7035623670436514943.post-13006782213198912017-12-20T05:12:47.766-08:002017-12-20T05:12:47.766-08:00Granted, I only have one built so far, but in test...Granted, I only have one built so far, but in testing the bucky is pretty disappointing so far. It takes time to even kill a 75 salv! I'm hoping this is just a case of the ridiculous specialization Kixeye is putting on hulls, meaning it works against it's intended target and nothing else! Fingers crossed.ghost80808https://www.blogger.com/profile/03622303293281151128noreply@blogger.comtag:blogger.com,1999:blog-7035623670436514943.post-74402581725466859292017-12-19T15:34:09.236-08:002017-12-19T15:34:09.236-08:001. I'm comparing the time to kill. The reason ...1. I'm comparing the time to kill. The reason for that is the damage output. The specials are merely incidental to that.<br />2. No, that's why I stated this is all theory based on what Brian did and what I saw with the time to kill in these targets and the apparently abhorrent stats with the use of the new special, so I theorized based on the information that I have available to me. Did you miss the last paragraph? <br />anisixiahttps://www.blogger.com/profile/16248876022375330095noreply@blogger.comtag:blogger.com,1999:blog-7035623670436514943.post-35142975930821019232017-12-19T09:35:13.572-08:002017-12-19T09:35:13.572-08:00And you also don't know the MAN will produce a...And you also don't know the MAN will produce a shorter Time to Kill than AL2 - or have you run them bothin a target already.Jeffhttps://www.blogger.com/profile/08232842983949115633noreply@blogger.comtag:blogger.com,1999:blog-7035623670436514943.post-73550143299370240052017-12-19T09:32:27.511-08:002017-12-19T09:32:27.511-08:00In the Hunter comparison you're actually compa...In the Hunter comparison you're actually comparing a special which buffs concussive damage (SW) with a special which buffs concussive damage and concussive reload (ACP). In the Buc comparison, you're comparing a special which buffs reload (AL2) with a special which buffs crit chance/crit damage. Perhaps we should be considering adding the MAN along with another special like AL2 or something similar?Jeffhttps://www.blogger.com/profile/08232842983949115633noreply@blogger.comtag:blogger.com,1999:blog-7035623670436514943.post-79683712194773998302017-12-19T09:27:13.662-08:002017-12-19T09:27:13.662-08:00The comparison is legit- it is comparing Time to K...The comparison is legit- it is comparing Time to Kill. The actual specials/combo for the decrease in time to kill is irrelevant to the theory of shorter time to kill. In both instances, it is the higher overall damage output that is producing the result, not the specials themselves and that is the basis of the comparison, not the function of the specials.anisixiahttps://www.blogger.com/profile/16248876022375330095noreply@blogger.comtag:blogger.com,1999:blog-7035623670436514943.post-88894580772327634722017-12-19T09:20:55.987-08:002017-12-19T09:20:55.987-08:00One thing though... You can't compare the MAN ...One thing though... You can't compare the MAN to AL2 the same way you compared ACP to SW. The MAN is actually the same, in function, to PBX Payload (except for the splash stat on the MAN). If you were including PBX Payload in the Hunter comparison you may have something here, but...<br />Jeffhttps://www.blogger.com/profile/08232842983949115633noreply@blogger.comtag:blogger.com,1999:blog-7035623670436514943.post-2858390240329653302017-12-19T08:36:26.828-08:002017-12-19T08:36:26.828-08:00Hopefully we'll see them this week and have a ...Hopefully we'll see them this week and have a better understanding. I just didn't want people to dismiss the special out of hand and then find out it is an absolutely needed item. As to the guess work... yea, it is, but based on understanding their thought process and how they code the targets. I'm still waiting to see how the 'simplified' this pans out. lolanisixiahttps://www.blogger.com/profile/16248876022375330095noreply@blogger.comtag:blogger.com,1999:blog-7035623670436514943.post-15648278587879732472017-12-19T03:24:12.523-08:002017-12-19T03:24:12.523-08:00hmm way to much guess work. also and more importa...hmm way to much guess work. also and more importantly, the promise of simplifying tech and decreasing the complexity of blueprints seem to BE A LIE. Please plead with kix to explain in detail the new targets when or if released in vxp.Anonymoushttps://www.blogger.com/profile/15970632372836520681noreply@blogger.comtag:blogger.com,1999:blog-7035623670436514943.post-75908723624313427372017-12-19T01:36:14.333-08:002017-12-19T01:36:14.333-08:00Thx George, appreciate the input. How would you fi...Thx George, appreciate the input. How would you fit the special on a Cannoneer? Since it only has 5 specials something else has to come off. gcvhttps://www.blogger.com/profile/08316575286506971781noreply@blogger.com